LoL Patch 12.2: Zeri, champion buffs, nerfs, reworks

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Title : LoL Patch 12.2: Zeri, champion buffs, nerfs, reworks
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LoL Patch 12.2: Zeri, champion buffs, nerfs, reworks

LoL Patch 12.2: Zeri, champion buffs, nerfs, reworks

League of Legends has released Patch 12.2 notes, bringing Zeri, champion buffs, nerfs, reworks, and more. Check out the highlights of LoL's new update.

LoL Patch 12.2 Highlights

New Champion: Zeri

Zeri is a Zaunite vigilante and freedom fighter who uses lightning powers in tandem with a gun crafted by her mother to channel her emotions. She will be ADC (Attack Damage Carry) type champion in-game, including electrically powered skills. Her abilities include a laser that shoots an electric pulse that slows and damages the first enemy hit, a dash that energizes her and enables her to leap over terrains, and a nova of electricity that damages nearby enemies while increasing her damage, attack speed, and movement speed. Specifically, her passive is Living Battery, Q is Burst Fire, W is Ultrashock Laser, E is Spark Surge, and R is Lightning Crash.


Champion Buffs

  • Yasuo
    • Q AD Ratio: 100% >>> 105%
  • Yone
    • Q AD Ratio: 100% >>> 105%
  • Nocturne
    • HP/Lvl: 85 >>> 95
    • Q AD Ratio: 75% >>> 85%
  • Samira
    • R Damage per bullet: 0/10/20 (+50% AD) >>> 5/15/25 (+50% AD)
  • Senna
    • Q now slows enemies by 20% (+6%100 AP)(+10%/100 bonus AD) for 2 seconds
  • Tristana
    • Base HP: 559 >>> 600
    • HP Regen: 3.75 >>> 4
  • Volibear
    • AD/Lvl: 3 >>> 3.5
    • E CD: 15 >>> 13 seconds
  • Veigar
    • Q CD: 7/6.5/6/5.5/5 >>> 6/5.5/5/4.5/4
    • Stacks from Large Minions/Monsters: 2 >>> 3

Champion Nerfs

  • Zed
    • R Base Damage: 100% AD >>> 65% AD
  • Lulu
    • W CD: 16/15/14/13/12s >>> 17/16/15/14/13s
  • Qiyana
    • Grass Zone Duration: 3.5s >>> 3s
    • HP Regen: 7.5 >>> 6
  • Talon
    • W Bonus Monster Damage: 130% >>> 105%
  • Shen
    • Increased Q Damage: 5/5.5/6/6.5/7% >>> 4/4.5/5/5.5/6%

Champion Rework and Adjustments

  • Janna
    • Base States
      • Move Speed 315 >>> 330
      • AD: 46+1.5/lvl >>> 52+3/lvl
      • Attack Range: 550 >>> 500
    • Passive
      • Janna gains 8% movement speed >>> Janna gains 8% Move Speed while moving towards allies
      • Removed: Janna's attacks and W no longer deal bonus Magic Damage based on her bonus Move Speed
    • Q
      • Mana Cost: 60-140 >>> 60-100
      • Min Range: 1000 >>> 1100
      • Max Range: 1750 >>> 1760
      • Travel Time: 1.5s >>> 1.25s
      • Investigating adding an indicator that shows Janna's team where Q will go (might not work)
    • W
      • Range: 550 (Edge to Edge) >>> 650 (center to center)
      • Slow Duration: 2s >>> 3s
      • Cooldown: 8-6s >>> 12s
      • Damage: 55-175 >>> 70-190
      • Passive Move Speed: 6-10% >>> 8-12%
    • E
      • Cooldown: 16-12 >>> 15-9
      • Time before shield decays: .75s >>> 1.25s
      • Shield amount: 80-220+.7AP >>> 80-200 (+.65AP)
      • CC'ing an enemy champion with a spell reduces E's cooldown by 20% >>> Impairing an enemy champion's movement grants 20% heal and shield power for 5 seconds.
    • R
      • Healing tick rate .5 >>> .25
      • Total healing remains the same
  • Tahm Kench
    • E Grey Health: 45/50/55/60/65% >>> 15/25/35/45/55%, increased to 45/50/55/60/65% if there are two or more nearby visible enemies (dead or alive)
    • E Grey HP to HP: 30-100% lvls >>> 45-100% lvls 1-18
    • R Shield 400/500/600 (+100% AP) >>> 500/700/900 (+150% AP)
    • Q slow 405 >>> 50%
    • R Ally Cast: Slows Kench for 30/20/10% >>> Grants Kench 40% Move Speed for 3 seconds
  • Rengar
    • R: New Passive: Rengar can now leap from Camoflauge

Item Buffs

  • Lich Bane
    • Haste: 0 >>> 15
    • Spellblade Damage: 150% base AD (+40% AP) >>> 75% base AD (+50% AP)
    • Cooldown: 2.5s >>> 1.5s
    • Build Path Changed
  • Rylai's Crystal Scepter
    • Cost: 3000 >>> 2600
    • AP: 90 >>> 75
    • Health: 350 >>> 400

Rune Nerfs

  • Lethal Tempo
    • Attack Speed per stack (melee) 13% >>> 10-15% (levels 1-15)
    • Attack Speed per stack (ranged) 7% >>> 5-9% (levels 1-12)
  • Chemtech Soul
    • Zombie bleedout time: 4s >>> 3s
    • Zombie Health: 80% Base + 50% Bonus >>> 70% Base + 40% Bonus
  • Hextech Soul
    • Damage: 25-75 >>> 25-50

Map Changes

  • Chemtech Terrain
    • OOC (Offensive Action Camouflage) Recamo Timer: 1.5s >>> 2.5s
    • Always Camo on Zone Enter >>> Respect OCC Timer
    • Damage Amp: up to 10% >>> up to 12%

LoL Patch 12.2 Release Date

While the new update is slated for release in Riot Games-covered regions on January 20, 2022, it will arrive later in Garena servers, such as League of Legends Philippines.

Source: Riot Games


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